Design System
I've spent years working on design systems, and I've gotten into the habit of writing about them. Just like when I write plans and details for components, my goal is to get more designers involved in making design systems. This way, we can think big, but also keep things consistent as we grow.
Make sense of rounded corners on buttons
This article discusses the characteristics of rounded and sharp corners on buttons and delves into the distinguishable interactive affordances that each can accomplish.
Pop-up, popover or popper? — a quick look into UI terms
This article discusses the taxonomy used to name components and their unique contexts across different design systems.
Toasts or snack bars? — designing organic notifications
This article delves into the design thinking behind toast components and suggests effective ways to make them feel natural and intuitive in richer interactive contexts.